Lead 3D Environment & Technical Artist at Warpfrog, primarily working on popular VR game Blade and Sorcery.
● Responsibilities include planning and creating environments in Unity with a full 3D art pipeline, managing artists, delegating tasks, addressing technical issues, optimizing, establishing workflows and best practices, and working closely with other project leads.
● Additional responsibilities include technical oversight of rendering and optimization, including for characters and shaders, and ensuring good performance on low-end platforms like Meta Quest 2.