Christopher Fantauzzo
Christopher Fantauzzo
3D Environment & Lighting Artist
Lititz, PA, United States

About

I am a 3D artist specializing in high-end visuals for Unity, photogrammetry workflows, virtual reality, and environment art. I am passionate about my work and am always looking for new ways to sharpen my artistic and technical ability.

My skills and software experience includes over 9 years working professionally in Blender and Unity, primarily in environment, technical, and lighting art.

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Skills

3D ModelingDigital SculptingLightingProp ModelingColor GradingPhotogrammetryPBR TexturingPhysically Based RenderingArt DirectionTeam Management

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Blender
Blender
Substance 3D Painter
Substance 3D Painter
RealityCapture
RealityCapture
GIMP
GIMP
Photoshop
Photoshop

Productions

    • Video Game
      Blade and Sorcery
    • Year
      2018
    • Role
      Lead Environment Artist
    • Company
      Warpfrog
    • Video Game
      Jeff Wayne's The War of the Worlds: The Immersive Experience
    • Year
      2019
    • Role
      Senior 3D Environment Artist
    • Company
      Layered Reality
    • Video Game
      Somnai
    • Year
      2018
    • Role
      3D Environment Artist
    • Company
      Layered Reality

Experience

  • Lead 3D Environment & Technical Artist at WarpFrog
    October 2022 - Present

    Lead 3D Environment & Technical Artist at Warpfrog, making games for standalone headsets and PCVR.

    ● Initially contracted by WarpFrog to work on popular VR physics sandbox game Blade and Sorcery as an environment and technical artist, leading to a permanent role as Lead Environment Artist a year later.

    ● Responsibilities include creating environments in Unity with a full 3D art pipeline, managing artists, delegating tasks, addressing technical issues, optimizing, establishing workflows and best practices, writing documentation, and working closely with other project leads.

    ● Technical oversight of rendering and optimization for environments, characters, and shaders, ensuring good performance on low-end platforms like Meta Quest 2 and 3.

    ● Lighting and optimization for over 100 individual 3D environments.

  • 3D Environment Artist (Contract) at WarpFrog
    October 2021 - October 2022

  • 3D Environment & Lighting Artist (Contract) at Neutral Digital
    November 2020 - September 2021

  • 3D Environment & Lighting Artist (Contract) at Layered Reality
    November 2017 - May 2019

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