Morrison Formation - Unity 6
Morrison Formation - Unity 6

A photogrammetry project that I started in 2023. These screenshots were taken in Unity 6 HDRP with adaptive probe volumes and SSGI used for lighting. The scans are from Morrison Formation in Utah and were processed with Lightroom, RealityCapture, Blender, Substance 3D Designer, and Substance 3D Painter. The assets are game-ready with topology made by hand and multiple LODs and shadow proxies for each asset. Everything you see is my own except for the sky HDRI.

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